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Margot Brun
Margot Brun
3D Generalist - Lighting/Compositing Artist
Paris , France

Summary

CGI Artist - Winner Pixar's Renderman Challenge
Experiences in Houdini Solaris / USD
- Artstation: https://www.artstation.com/margotbrun/profile
- Instagram: https://www.instagram.com/margotbrun/
- Linkedin: www.linkedin.com/in/margot-brun-b23818234
- Render Factory CGI (Website) : https://www.renderfactorycgi.com/

Skills

3D ModelingLook DevelopmentTexturingShadingLightingCompositingMatte PaintingGeneralist

Software proficiency

Maya
Maya
Arnold
Arnold
Redshift
Redshift
RenderMan
RenderMan
ZBrush
ZBrush
Houdini
Houdini
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Mari
Mari
Nuke
Nuke
Karma
Karma
solaris
solaris

Reel

Experience

  • Compositing Artist at Massive Assembly
    Los Angeles, US
    June 2026 - July 2026

    Compositing for an upcoming project.

  • Lighting & Compositing Artist at Illogic Studio
    Montpellier, FR
    February 2026 - May 2026

    Lighting / Compositing / Camera Mapping for an upcoming project.

  • Lookdev / Lighting / Compositing Artist at Massive Assembly
    Los Angeles
    January 2026 - February 2026

    Lookdev, Lighting, Rendering and Compositing tasks for Riot Games - VALORANT Cinematic -

    NEVER FIGHT ALONE // Miks Agent Trailer.

  • CG Generalist Artist at Bold Brush VFX
    Montpellier, FR
    October 2025 - December 2025

    CG Generalist, Matte Painting on Cinematics and Commercials.

    - Riot Games - League of Legend Worlds 2025 Opening.

    - Bud Life Beer (ETC)

    - Sprite Summer (ETC)

    and more

  • Lighting / Compositing Artist at Illogic Studio
    Montpellier
    September 2025 - October 2025

    I worked on an advertising production as a Lighting / Compositing Artist.

  • Lookdev Creature Artist at Moonshot CGI
    August 2025 - October 2025

    Tetxuring and Lookdev Artist for reaslist creature assets. Maya/Arnold workflow.

  • Junior Artistic Director / Lookdev Artist at AMD / Softellion
    Paris, FR
    July 2025 - August 2025

    CGI Teaser production for AMD's SIGGRAPH presentation, USD / Unreal Engine workflow.

  • Lighting & Compositing Artist at Illogic Studio
    Montpellier, FR
    May 2025 - July 2025

    Lighting, Rendering and Compositing tasks with Houdini/Karma, Solaris/USD and Nuke workflows.

  • Lighting & Compositing Artist at Menhir FX
    Montpellier, FR
    April 2025 - May 2025

    I contribuated to two video game trailers using Houdini/Redshift and Nuke, specifically in Lighting, Rendering and Compositing.

  • Lighting & Compositing / Asset Artist at Illogic Studio
    Montpellier, FR
    January 2025 - April 2025

    Worked on several projects using a Houdini and Solaris/USD pipeline for Lighting, Rendering/Compositing and Asset (Modeling,Lookdev) tasks.

  • Lookdev / Lighting & Compositing Artist at Mathematic Studio
    Paris, FR
    June 2023 - August 2023

    Internship - An incredible experience within the team of Mathematic Studio. An internship where I learned a lot about life in the studio and I was able to use my good skills to serve several productions.